6th Grade Computer Science Homeschool Curriculum
Most coding curricula start with 'Hello World' and abstract exercises. Ours start with 'Let's build a game you actually want to play.' Kids learn loops because their enemy needs to patrol. Variables because they need to track lives. Conditionals because something should happen when the player wins.
About 6th Grade Learners
Sixth graders are ready for programming's logical thinking but benefit from visual, immediate feedback. They love creating things that work - games, animations, interactive stories. This natural creativity is the perfect engine for learning programming concepts.
- Love creating games and interactive projects
- Can understand sequential and conditional logic
- Motivated by immediate, visible results
- Natural problem-solving curiosity
Learning Objectives
- Understand programming fundamentals through building real projects
- Create interactive programs and playable games
- Learn debugging through actual problem-solving (my game doesn't work - why?)
- Understand basic algorithm design
- Develop computational thinking that transfers everywhere